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Substance 3d modeler review5/29/2024 Fixed an issue where a tool’s visual location and actual location could become mismatched.The VR camera now starts in a more reasonable location.The Web portal link on the home screen now points to the correct URL.The Convert to Clay button in the Actions menu now shows all the time, even if it’s unavailable, matching the behavior of other Actions menu options.The Gizmo is no longer drifts away from its actual position.Fixed an issue where the mirror plane could be shown incorrectly.Improved Inflate tool stability – it's now less likely to cause a crash.Fixed an issue where using the preferences shortcut while a dialog was open would cause Modeler to hang.Clicking “New” in the Welcome screen on opening Modeler no longer pops up a “Really reset scene?” dialog.Fixed an issue where the move tool would temporarily not work after using the split tool.Improved progress bar for mesh to clay operations and mesh import operations.Export Selected now works properly with groups.Fixed an issue where creating a stamp from an empty layer created extra pop ups.Fixed an issue where grouped objects could sometimes fail to export.Fixed an issue that could cause modeler to crash on closing.Modeler is significantly less likely to crash on loading files.Added missing symbols for Chinese font.Fixed an issue where orientation could be incorrect on exported files.The Modeler installer will now show a warning if you’re currently running another version of Modeler.Extreme values on brush parameters no longer break brushes.Quick save is now always available in VR – if the file hasn’t previously been saved, a filename will be generated.Select all no longer selects hidden content.Duplicating a group with hidden layers will no longer duplicate the hidden content within the group.Pressure is now enabled by default for the Buildup, Paint, Crease, and Smooth tools.Updates to various text and tooltips across the app.The Export menu polygon count slider now remembers the polygon count when switching between tris and quads.On export, moving the polygon count slider to maximum now turns off decimation which results in more accurate and faster exports.Changed how export menu sliders work to allow more granular control.
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